Fantasy
Sword coast as a Parent map. Focusing on the Coast Way Region first.
Author's Note: Trying to scale a small section of the sword coast and add detail one section at a time. Scaled to use map tools.
Played | 87 times |
Cloned | 6 times |
Created | 45 days ago |
Last Updated | 29 days ago |
Visibility | Public |

HP Range70 - 80 (Avg: 75)
AC14
XP700
Description
A winter wolf is a cunning and intelligent predator, often found in cold climates. They are known for their foul disposition and strategic hunting methods, using their environment to ambush prey.
Details
Size | Large |
Type | Monstrosity |
CR | 3 |
XP | 700 |
Languages | Common, Giant, Winter Wolf, Worg |
Defenses
Armor Class | 14 |
HP Range | 70 - 80 (Avg: 75) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 4) piercing damage.
Cold Breath (Recharge 5-6)
The winter wolf exhales a blast of cold air in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 28 (8d6) cold damage on a failed save, or half as much damage on a successful one.
Trip Attack
When the winter wolf hits a creature with a bite attack, it can attempt to trip the target. The target must succeed on a DC 15 Strength saving throw or be knocked prone.