Fantasy
a world of pirats and magic where you go round as a pirate creating a bounty and doing as you please
Author's Note: player awaken in a shipwrek not quite awear of whats happening and find Eve on the floor getting trampled but a navel officer gloating with his boot on her head and gun to her talkintg about how he'll be promoted for this capture
Played | 12 times |
Cloned | 0 times |
Created | 44 days ago |
Last Updated | 42 days ago |
Visibility | Public |
Horn of Blasting
Rare•Gear (Wondrous Items)

Weight1.00 lb.
Description
You can use an action to speak the horn's command word and then blow the horn, which emits a thunderous blast in a 30-foot cone that is audible 600 feet away. Each creature in the cone must make a DC 15 Constitution saving throw. On a failed save, a creature takes 5d6 thunder damage and is deafened for 1 minute. On a successful save, a creature takes half as much damage and isn't deafened. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take 10d6 thunder damage instead of 5d6. Each use of the horn's magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 fire damage to the blower and destroys the horn.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Rare |
Weight | 1.00 lb. |
Cost | 0 Gold Pieces |