High Fantasy
''Lord of the Rings'' is a novel by J.R.R. Tolkien, brought to life with the help of AI!
Author's Note:
- Highly detailed world map.
- All O.G. film/book locations already marked.
- Unique classes and races added to reflect Tolkien's mythology.
- Franz will create all the story characters on his own, already tested. Just start in Bree or The Shire and mention Frodo. I saw Strider in Bree, had rumours of Gandalf at the Prancing Pony, and found Tom Bombadil in the Old Forest.
Keep in mind that LLMs already have an extensive knowledge of Lord of the Rings. Simply typing ''Aragorn from Lord of the Rings'' into the generator will make a like-for-like version of whichever character you want to play.
Played | 34 times |
Cloned | 5 times |
Created | 43 days ago |
Last Updated | 37 days ago |
Visibility | Public |
Lizardfolk
CR 0.5•Medium Humanoid

HP Range8 - 36 (Avg: 22)
AC13
XP100
Details
Size | Medium |
Type | Humanoid |
CR | 0.5 |
XP | 100 |
Languages | Draconic |
Defenses
Armor Class | 13 |
HP Range | 8 - 36 (Avg: 22) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Heavy Club
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Javelin
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Multiattack
The lizardfolk makes two melee attacks, each one with a different weapon.
Spiked Shield
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.