Post-Apocalyptic
A vast wasteland full of sand. The United States Goverment is trying to rebuild the world.
Author's Note: Still WIP
Played | 23 times |
Cloned | 0 times |
Created | 42 days ago |
Last Updated | 6 days ago |
Visibility | Public |
Steve Grime
Level 5 Mutant Gunner -
barkeeper
Details
Race | Mutant |
Class | Gunner |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | -2298, 7234 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Dollar | 600 |
Cent | 0 |
Penny | 0 |
appearance
Can appear a normal grey haired human at first but his eyes glow a green hue.
personality
Steve is friendly and welcoming, always ready to lend an ear to those in need. However, he is fiercely protective of his bar and the people within it, willing to stand up to any troublemakers. His experiences have made him wise and resourceful, often using humor to diffuse tense situations.
backstory
Steve Grime was born and raised in the civilised New Washington DC. He's not personaly familiar with the barbaric wasteland but has heard stories.
Stats
Strength
12
Dexterity
14
Constitution
16
Intelligence
10
Wisdom
15
Charisma
18
Armor Class
10
Max HP
40
Speed
30
HP
40 / 40 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Steve Grime is not a spellcaster.