USA 2225 world illustration - Post-Apocalyptic theme
Post-Apocalyptic

USA 2225

A
A_dolphin_enjoyet

A vast wasteland full of sand. The United States Goverment is trying to rebuild the world.


Author's Note: Still WIP
Played23 times
Cloned0 times
Created
42 days ago
Last Updated
6 days ago
VisibilityPublic
Steve Grime
Steve Grime
Level 5 Mutant Gunner -
barkeeper
Details
RaceMutant
ClassGunner
Level5
Alignment
PronounsHe/Him
Location-2298, 7234
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Dollar600
Cent0
Penny0
appearance
Can appear a normal grey haired human at first but his eyes glow a green hue.
personality
Steve is friendly and welcoming, always ready to lend an ear to those in need. However, he is fiercely protective of his bar and the people within it, willing to stand up to any troublemakers. His experiences have made him wise and resourceful, often using humor to diffuse tense situations.
backstory
Steve Grime was born and raised in the civilised New Washington DC. He's not personaly familiar with the barbaric wasteland but has heard stories.
Stats
Strength
12
Dexterity
14
Constitution
16
Intelligence
10
Wisdom
15
Charisma
18
Armor Class
10
Max HP
40
Speed
30

HP

40 / 40 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Steve Grime is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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