550+ POIs, 300+ Areas, 100+ Subclasses, 30+ Races, 100+ NPCs, and more to come! Come and Adventure! This is a fan version of The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. Enjoy exploring the Sword's Coast, iconic cities like Baldur's Gate, Waterdeep, Neverwinter, Silverymoon, & more!
Played | 2942 times |
Cloned | 319 times |
Created | 88 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Size | 0 |
Type | Village |
Triel, a meager village nestled within the desolate Fields of the Dead, marks a crucial crossroads of the Trade Way and Dusk Road, south of the ominous Boareskyr Bridge. Its defining feature is a rough, log-and-boulder stockade, a grim reminder of the harsh winters and the ever-present threat of the wilds, its gates firmly locked each night. Elvar the Grainlord, a figure consumed by the need for survival, governs this austere settlement, his focus solely on stockpiling food. Absent are the comforts of an inn or tavern; travelers are relegated to camping outside the walls, their presence a form of perimeter defense for the precious grain reserves. Situated within the borders of Elturgard, Triel is overshadowed by the looming Trielta Hills to the northeast, its existence a testament to resilience in a land of scarcity and danger.
A jagged stockade of logs and rough stone stands firm against a bleak horizon beneath heavy, gray skies. Sparse cabins huddle within the walls, smoke curling weakly from small chimneys. Outside, travelers huddle around flickering campfires, shadows stretching long. The chill wind carries the scent of damp earth and wood smoke, while distant howls echo from the wilds. Triel is a bastion of survival—stoic, quiet, and watchful amid a harsh, unforgiving landscape.