325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!
Played | 689 times |
Cloned | 60 times |
Created | 38 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Size | 0 |
Type | City |
Coordinates | (618, -5268) to (676, -5207) |
Murann, once a bustling Amnian port known as the Sailors' City, now stands as a grim testament to ogre mage conquest. Sothillis and Cyrvisnea, wielding dark magic, seized it in 1371 DR, birthing the kingdom of Muranndin. The city, renamed Murannheim, is a fortified hub of monstrous activity, its once vibrant docks now shadowed by war galleys and slave ships. The streets, patrolled by ogre warriors and their goblin minions, echo with the clang of forges producing weapons of war. The stench of decay and the ever-present threat of violence permeate the air, replacing the salty tang of the sea. Muranndin, a constant threat to Amnian trade, stretches from the Small Teeth Mountains to the Wealdath forest and the Dragon's Head peninsula, a dark kingdom carved from Amn's northern lands. In-fighting among the ogre chieftains adds to the chaos, though the Great Mur maintains a tenuous grip, ensuring Murann remains a hostile stronghold.