The Forgotten Realms [Fan Version] world illustration - Fantasy theme
Fantasy

The Forgotten Realms [Fan Version]

P
Pollution

325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!


Author's Note: Disclaimer: This is a fan-made game set in the Forgotten Realms universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Wizards of the Coast LLC. All intellectual property related to the Forgotten Realms, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Wizards of the Coast. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work. I am a huge fan of Dungeons and Dragons 5th edition. I run D&D games for my friends all the time. Nothing can beat an actual game master who sits down and runs the game for you. This is a nice low commitment way of learning how to play D&D. I hope anyone who plays in this world is inspired to join an actual sit down game with a dungeon master. You will never regret it. This is a passion project and I will always be updating and improving this world. The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. 275+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure! Note: If you are Planeshifting to another plane, you sometimes have to manually change your location to get in. For example, if you are looking to slay a particular Devil, it's best to Planeshift to Avernus in text (using a scroll or other method), undo the direction that the AI took you, and then manually change your location to the Plane you are transporting yourself to. The AI will sometimes say you're in Avernus or create a location nearby with a similar name, but your location in game would have only moved about an hour or two travel in a random direction. Delete any new location like that and just go to the actual POI manually if that happens. Have fun!
Played689 times
Cloned60 times
Created
37 days ago
Last Updated
Yesterday
VisibilityPublic
Dock Ward
Dock Ward
Area
Details
Size0
TypeUrban Area
Coordinates(-948, 1657) to (-893, 1680)
Description

The Dock Ward of Waterdeep, a sprawling, pungent hub of maritime activity, clings to the Great Harbor like barnacles to a ship's hull. Its docks teem with weathered sailors, gruff dockworkers, and the occasional lurking rogue. The air, thick with the stench of salt, fish, and ale, buzzes with the clamor of shipbuilding and trade. Deepwater Harbor splits into the bustling Great Harbor and the guarded Naval Harbor, while landmarks like Aurora's Emporium and the notorious Three Pearls Nightclub offer both commerce and clandestine encounters. The Guild of Watermen and the merfolk of Tharqualnaar struggle to maintain order amidst the chaos, while the mariners of the Guard patrol, ensuring the flow of goods and the suppression of the ward's inherent dangers. A stark contrast to the city's opulent districts, the Dock Ward is a place where wealth and poverty collide, offering a grimy, yet vibrant, setting for adventure.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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