650+ POIs, 400+ Areas, 100+ Subclasses, 30+ Races, 200+ NPCs, and more to come! Come and Adventure! This is a fan version of The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. Enjoy exploring the Sword's Coast, iconic cities like Baldur's Gate, Waterdeep, Neverwinter, Silverymoon, & more!
Played | 6330 times |
Cloned | 675 times |
Created | 146 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Town |
Mosstone is a fortified, communal town nestled along the Trade Way in Tethyr, acting as a critical rest point for caravans navigating the perilous route between Zazesspur and Riatavin. Just north of the Wealdath, the ancient elven forest also known as the Forest of Tethir, Mosstone offers sanctuary from the surrounding wilds and the persistent dangers of Muranndin's nearby monster-haunted lands. Governed through shared responsibility rather than a centralized authority, the town operates under a tradition of civic duty, with residents rotating tasks like watchkeeping, road repairs, and public works. Inns, stables, and trading posts bustle with transient traffic, yet the town retains a close-knit spirit. The proximity of the Wealdath has fostered a delicate but respectful relationship with the local elves, who watch the town warily but allow its presence. Despite its modest size, Mosstone is both a practical necessity and a symbol of human cooperation in a land often marked by conflict.
Encircled by stout wooden palisades, Mosstone’s timber buildings cluster around a central square where traders and townsfolk mingle. Colorful tents and wagons fill the broad road, while smoke drifts from forge-chimneys and stew pots. Towering trees from the nearby Wealdath loom to the south, casting long shadows at dusk. Lanterns flicker atop watchtowers, and banners flutter gently in the ever-watchful breeze.