650+ POIs, 400+ Areas, 100+ Subclasses, 30+ Races, 200+ NPCs, and more to come! Come and Adventure! This is a fan version of The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. Enjoy exploring the Sword's Coast, iconic cities like Baldur's Gate, Waterdeep, Neverwinter, Silverymoon, & more!
Played | 6325 times |
Cloned | 674 times |
Created | 146 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Metropolis |
Dis, the Iron City, is both the capital and embodiment of the plane that shares its name—the second layer of Baator. Forged of blackened, red-hot iron, this infernal metropolis sprawls endlessly, its size so great that scholars debate whether it constitutes the entirety of the layer. Governed by Dispater, the ever-wary Lord of the Second, Dis is in constant flux: towers rise and fall overnight, streets shift unpredictably, and entire districts vanish or reappear at his whim. The city’s extreme heat scorches all who enter, its iron surfaces radiating infernal energy that resists magical cooling. Endless forges, foundries, and armories churn out weapons for the Blood War, while secret police and informants thrive in a culture of fear and obedience. The Iron Tower—Dispater’s mobile fortress—looms over the shifting cityscape, its location never fixed for long. Dis is a paradox of stability through paranoia, law enforced by madness, and order built on molten terror.
A choking red haze clings to the sky above towers of glowing iron and furnace-lit alleys. Molten rivulets streak between blackened factories, their clangor echoing across streets that shift when unobserved. Flames flicker behind barred windows, and all surfaces shimmer with unbearable heat. In the distance, the Iron Tower looms like a mirage, always visible, never quite reachable—a beacon of dread in a city that breathes fire and suspicion.