Fantasy
325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!
Author's Note:
Disclaimer: This is a fan-made game set in the Forgotten Realms universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Wizards of the Coast LLC. All intellectual property related to the Forgotten Realms, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Wizards of the Coast. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work.
I am a huge fan of Dungeons and Dragons 5th edition. I run D&D games for my friends all the time. Nothing can beat an actual game master who sits down and runs the game for you. This is a nice low commitment way of learning how to play D&D. I hope anyone who plays in this world is inspired to join an actual sit down game with a dungeon master. You will never regret it. This is a passion project and I will always be updating and improving this world.
The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. 275+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!
Note: If you are Planeshifting to another plane, you sometimes have to manually change your location to get in. For example, if you are looking to slay a particular Devil, it's best to Planeshift to Avernus in text (using a scroll or other method), undo the direction that the AI took you, and then manually change your location to the Plane you are transporting yourself to. The AI will sometimes say you're in Avernus or create a location nearby with a similar name, but your location in game would have only moved about an hour or two travel in a random direction. Delete any new location like that and just go to the actual POI manually if that happens. Have fun!
Played | 775 times |
Cloned | 74 times |
Created | 40 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Bahnar Rhunno
Level 8 Half-Orc Barbarian - Path of the Berserker -
Bahnar Rhunno is a towering Half-Orc Barbarian with a jovial demeanor, fierce loyalty to his comrades, and a love for battle and tall tales.
Details
Race | Half-Orc |
Class | Barbarian - Path of the Berserker |
Level | 8 |
Alignment | |
Pronouns | He/Him |
Location | -2590, -332 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A male Half-Orc Barbarian with broad shoulders and thick limbs, Bahnar stands tall and imposing. His tanned and weathered skin bears old scars from past skirmishes. He has a thick, unruly mane of dark brown hair, often braided with leather strips and beads. His rugged features include a strong jawline and a wide, expressive mouth that is quick to smile or snarl. He wears practical studded leather armor over thick woolen garments, wielding a massive greataxe with practiced ease, and several throwing axes strapped to his belt. His wide grin reveals slightly crooked teeth, and his eyes, though sometimes bloodshot from ale, hold a spark of genuine warmth.
personality
Bahnar is a boisterous and intimidating figure with a surprisingly jovial demeanor. He possesses a booming laugh and a hearty appetite for both food and conflict. While he can appear brutish and impulsive, Bahnar is not unintelligent. He has a cunning mind for tactics in battle and a surprising understanding of people's motivations, albeit expressed in a more direct and less nuanced way than Nhahmad. He is fiercely loyal to his Black Network brethren and would readily put himself in harm's way for them. Bahnar enjoys the camaraderie of his fellow members and often acts as the muscle and the morale booster of a group. He has a short temper when his loyalty is questioned or his friends are threatened, but he is quick to forgive and forget after a good brawl and a strong drink. He has a particular fondness for tall tales and boasts, often exaggerating his own exploits (though sometimes they are surprisingly true).
backstory
Bahnar hails from a small, isolated village in the harsh lands north of the Moonsea. His early life was one of survival, hunting dangerous beasts and defending his community from raiders. He was drawn to the Black Network by the promise of strength, belonging, and the opportunity to use his formidable skills. He impressed early recruiters with his raw power and unwavering loyalty. While not particularly interested in the political machinations of the Network, Bahnar thrives in the role of a mercenary and enforcer. He enjoys the thrill of battle and the respect he earns from his comrades. He misses the simple life of his village at times, but he has found a new family within the Black Network and values the sense of purpose it provides. He has a deep respect for physical prowess and distrusts those who rely solely on trickery and magic, though he acknowledges their usefulness.
Stats
Strength
18
Dexterity
14
Constitution
16
Intelligence
10
Wisdom
12
Charisma
14
Armor Class
15
Max HP
70
Speed
30
HP
70 / 70 HP
XP
34,00034,000 XP47,999
Level 8
Equipped Items
Spellbook
Bahnar Rhunno is not a spellcaster.