500+ POIs, 300+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure! This is a fan version of The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. Enjoy exploring the Sword's Coast, iconic cities like Baldur's Gate, Waterdeep, Neverwinter, Silverymoon, & more!
Played | 2035 times |
Cloned | 234 times |
Created | 75 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
A cunning and ruthless leader among the hobgoblins, the Hobgoblin Captain commands respect and fear from his subordinates. He excels in tactical warfare, using his martial prowess and leadership skills to turn the tide of battle in his favor.
Size | Medium |
Type | Humanoid |
CR | 3 |
XP | 700 |
Languages | Common, Goblin |
Armor Class | 17 |
HP Range | 39 - 39 (Avg: 39) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Greatsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.
Javelin
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Leadership
For 1 minute, the hobgoblin can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the hobgoblin.
Multiattack
The hobgoblin makes two greatsword attacks.