The Forgotten Realms [Fan Version] world illustration - Fantasy theme
Fantasy

The Forgotten Realms [Fan Version]

P
Pollution

325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!


Author's Note: Disclaimer: This is a fan-made game set in the Forgotten Realms universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Wizards of the Coast LLC. All intellectual property related to the Forgotten Realms, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Wizards of the Coast. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work. I am a huge fan of Dungeons and Dragons 5th edition. I run D&D games for my friends all the time. Nothing can beat an actual game master who sits down and runs the game for you. This is a nice low commitment way of learning how to play D&D. I hope anyone who plays in this world is inspired to join an actual sit down game with a dungeon master. You will never regret it. This is a passion project and I will always be updating and improving this world. The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. 275+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure! Note: If you are Planeshifting to another plane, you sometimes have to manually change your location to get in. For example, if you are looking to slay a particular Devil, it's best to Planeshift to Avernus in text (using a scroll or other method), undo the direction that the AI took you, and then manually change your location to the Plane you are transporting yourself to. The AI will sometimes say you're in Avernus or create a location nearby with a similar name, but your location in game would have only moved about an hour or two travel in a random direction. Delete any new location like that and just go to the actual POI manually if that happens. Have fun!
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Created
40 days ago
Last Updated
3 days ago
VisibilityPublic
Flaming Fist Guard
CR 3Medium Humanoid
Flaming Fist Guard
HP Range40 - 50 (Avg: 45)
AC15
XP700

Description

Recruited from diverse backgrounds and united by their contract with the powerful Flaming Fist, their training focuses on maintaining order within the city, often enforcing its uneven laws. They patrol the dangerous streets, dealing with internal and external threats, and while some are corrupt, many are loyal to the Fist, viewing themselves as the city's protectors in a pragmatic and sometimes brutal environment. These guards enforce a strict legal code with severe penalties for major crimes like murder, theft, and assault, though its application often favors the wealthy. They can dispense immediate justice for witnessed crimes, but unclear cases or those involving the influential often lead to detention. Magic users must register with the Duchal Palace, and necromancy and blood magic are strictly forbidden. Foreign agents (and all visitors) should report to the High Hall, and animals larger than a peacock (dogs) are banned within the city walls. Cats are still allowed inside.

Details
SizeMedium
TypeHumanoid
CR3
XP700
LanguagesCommon
Defenses
Armor Class15
HP Range40 - 50 (Avg: 45)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Longsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Multiattack

The Flaming Fist Guard makes two melee attacks.

Shield Bash

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 4) bludgeoning damage and the target must succeed on a DC 13 Strength saving throw or be knocked prone.

Spear

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 4) piercing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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