325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!
Played | 765 times |
Cloned | 73 times |
Created | 40 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Coordinates | (530, -1931) |
Rivington, Baldur's Gate's southern outpost, clings to the Chionthar's edge, a stark contrast to the city's opulent heart. South of Wyrm's Crossing, this district, accessible via the Trade Way, pulses with illicit trade, its river access a smuggler's haven. The once-dominant Rivington Rats, though faded, left their mark, and whispers of their exploits still linger. The Rivington General, a source of arms, stands amidst the ramshackle buildings, while the grim Rivington Well, a site of refugee tragedy, casts a pall over the area. A requisitioned barn, now a refugee donation storehouse, marks the southern entry, a testament to the district's hardship. The river, a lifeline for trade, also serves as a conduit for smuggled goods to Brampton, bypassing the city's watchful eye. This rough-hewn district, a blend of commerce and desperation, teems with life on the fringe of Baldur's Gate, its strategic location making it a vital, if volatile, hub.
The area is characterized by narrow, winding streets lined with dilapidated buildings, shadowy alleyways, and the constant sound of the river flowing nearby. The Rivington General stands out with its weathered sign, while the grim Rivington Well looms ominously, a reminder of the district's darker past.