The Forgotten Realms [Fan Version] world illustration - Fantasy theme
Fantasy

The Forgotten Realms [Fan Version]

P
Pollution

325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!


Author's Note: Disclaimer: This is a fan-made game set in the Forgotten Realms universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Wizards of the Coast LLC. All intellectual property related to the Forgotten Realms, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Wizards of the Coast. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work. I am a huge fan of Dungeons and Dragons 5th edition. I run D&D games for my friends all the time. Nothing can beat an actual game master who sits down and runs the game for you. This is a nice low commitment way of learning how to play D&D. I hope anyone who plays in this world is inspired to join an actual sit down game with a dungeon master. You will never regret it. This is a passion project and I will always be updating and improving this world. The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. 275+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure! Note: If you are Planeshifting to another plane, you sometimes have to manually change your location to get in. For example, if you are looking to slay a particular Devil, it's best to Planeshift to Avernus in text (using a scroll or other method), undo the direction that the AI took you, and then manually change your location to the Plane you are transporting yourself to. The AI will sometimes say you're in Avernus or create a location nearby with a similar name, but your location in game would have only moved about an hour or two travel in a random direction. Delete any new location like that and just go to the actual POI manually if that happens. Have fun!
Played765 times
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Created
40 days ago
Last Updated
3 days ago
VisibilityPublic
Thought-Forge of the Mind Lords
Thought-Forge of the Mind Lords
Point of Interest
Details
Coordinates(-703, -8077)
Description

The Thought-Forge of the Mind Lords drifts within the infinite, gray expanse of the Astral Sea. Here, the Mind Flayers, masters of thought and will, have harnessed the plane's inherent potential, shaping objects and creatures from pure mental projection. The forge itself, a shimmering, nebulous structure, pulses with raw psychic power, its contours shifting with the desires of its creators. Drifting chunks of matter, remnants of dead gods, and shimmering color pools leading to other planes surround the forge, creating a disorienting landscape. The air, if it can be called such, vibrates with unseen energies, and the very ground beneath one's feet seems to waver and reform. The Mind Flayers' creations, patrol the area, guarding the forge's secrets. The lack of gravity allows for free movement, but the fluid nature of reality makes navigation treacherous. The thought-born constructs pose a constant threat, their forms shifting and their abilities warping unpredictably.

Appearance

A shimmering, ever-shifting structure that reflects the desires of the Mind Flayers, surrounded by floating debris and vibrant color pools. The air vibrates with unseen energies, and the ground appears to waver and reform beneath one's feet.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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