Marvel Earth, New Continuity world illustration - Superhero theme
Superhero

Marvel Earth, New Continuity

F
FinnLarue

Welcome to the marvel universe; forge your path as a hero, a villain, or even an average joe.


Author's Note: Mostly for day-to-day life of superheroes, with some adventure thrown in.
Played23 times
Cloned1 times
Created
26 days ago
Last Updated
26 days ago
VisibilityPublic
Thug
CR 1Medium Humanoid
Thug
HP Range27 - 32 (Avg: 30)
AC12
XP200

Description

Thugs are hardened street fighters who engage in unsanctioned battles for money or power. They thrive in urban settings, intimidating the weak and extorting the rich. Driven by a mix of ambition and desperation, thugs are often associated with gangs or criminal enterprises, ready to do whatever it takes to maintain their status.

Details
SizeMedium
TypeHumanoid
CR1
XP200
LanguagesCommon, Thieves' Cant
Defenses
Armor Class12
HP Range27 - 32 (Avg: 30)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Brutal Strike

Once per turn, the thug can deal an extra 7 (2d6) damage on an attack if it has advantage on the attack roll.

Melee Attack

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.

Multiattack

The thug makes two melee attacks.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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