Shattered Realms - North and South world illustration - Fantasy theme
Fantasy

Shattered Realms - North and South

m
mouldy

14 new races, 8 new classes, 185 POIs 54 areas. Now with new southern continents.

Played2 times
Cloned0 times
Created
21 days ago
Last Updated
20 days ago
VisibilityPublic
Land of the Djinn
Land of the Djinn
Area
Details
Size0
TypeDesert
Coordinates(440, -7530) to (4704, -5874)
Description

A desert in the south of Abhir, the Land of the Djinn is a desert where nomads known as the Mazlan (or oppressed in common) live, and serve their djinni masters. The leader of the djinn is called Tathir Nar, a fire djinn. Tathir-Nar believes himself to be a god and by rights he is the strongest of his fellow djinn. Tathir-Nar is benevolent in his rule however has sworn eternal revenge on Eas-Fatan for absconding with his followers. The Mazlan get their name due to their servitude to the djinn, though do not mistake the name as a mark of shame. The nomads of the Mazlan enjoy the overlordship of the djinn, as to them, they are living gods. High ranking Mazlan are able to forge pacts with the different djinn, gaining magical powers. The only settlements of the Mazlan are Alkhayma, a city of tents, and Dabmisar, a city within a pocket plane of fire, ruled over by Tathir-Nar. Mazlan that have proved themselves are allowed to enter the city and partake of its riches.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service