HVΩRAX world illustration - Grimdark theme
Grimdark

HVΩRAX

P
ParaSyteTwo

Mundo ritual, cruel y bello. Locura, alcohol, magia corrupta y dioses muertos reinan sobre HVØRAX.


Author's Note: UPDATE - v2 Este mundo no busca equilibrio, busca impacto. Cada raza tiene una deuda con los dioses, cada lugar una maldición y cada objeto una historia que sangra. Está pensado para partidas donde el tono sea oscuro, poético, brutal y simbólico. No es un mundo para “hacer lo correcto”, sino para sobrevivir con elegancia o caer con estilo. Recomendado para jugadores que disfrutan el rol emocional, el simbolismo y la improvisación psicomágica. Piensa en una mezcla de Berserk, Dark Souls, La Divina Comedia y Midsommar… con hidromiel alucinógena. - ENGLISH - Ritual, cruel and beautiful world. Madness, alcohol, corrupt magic and dead gods rule over HVØRAX. Author’s Note: This world doesn’t seek balance — it seeks impact. Each race owes a debt to the gods, each place bears a curse, and each object bleeds a story. It’s designed for campaigns with a tone that is dark, poetic, brutal and symbolic. This is not a world for “doing the right thing,” but for surviving with elegance or falling with style. Recommended for players who enjoy emotional roleplay, symbolism, and psychomagical improvisation. Think of a blend between Berserk, Dark Souls, The Divine Comedy, and Midsommar… with hallucinogenic mead.
Played5 times
Cloned1 times
Created
22 days ago
Last Updated
8 days ago
VisibilityPublic
Candle of the Forgotten
CR 5Tiny Construct
Candle of the Forgotten
HP Range40 - 40 (Avg: 40)
AC20
XP1800

Description

The Candle of the Forgotten is a sentient, floating candle that emits an eternal flame. Its glow erodes reality, drawing in those who gaze upon it into a state of peaceful oblivion, erasing their identities and memories.

Details
SizeTiny
TypeConstruct
CR5
XP1800
LanguagesUnderstands all languages but cannot speak.
Defenses
Armor Class20
HP Range40 - 40 (Avg: 40)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Oblivion Flame

The Candle emits a soft glow in a 500-foot radius. Creatures within this area must make a DC 18 Charisma saving throw or forget their name and class, becoming unable to recall their identity.

Whispers of Lullaby

The Candle whispers soothing lullabies that charm creatures within 30 feet. Affected creatures must succeed on a DC 16 Wisdom saving throw or be charmed for 1 minute, during which they are drawn closer to the Candle.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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