HVΩRAX world illustration - Grimdark theme
Grimdark

HVΩRAX

P
ParaSyteTwo

Mundo ritual, cruel y bello. Locura, alcohol, magia corrupta y dioses muertos reinan sobre HVØRAX.


Author's Note: UPDATE - v2 Este mundo no busca equilibrio, busca impacto. Cada raza tiene una deuda con los dioses, cada lugar una maldición y cada objeto una historia que sangra. Está pensado para partidas donde el tono sea oscuro, poético, brutal y simbólico. No es un mundo para “hacer lo correcto”, sino para sobrevivir con elegancia o caer con estilo. Recomendado para jugadores que disfrutan el rol emocional, el simbolismo y la improvisación psicomágica. Piensa en una mezcla de Berserk, Dark Souls, La Divina Comedia y Midsommar… con hidromiel alucinógena. - ENGLISH - Ritual, cruel and beautiful world. Madness, alcohol, corrupt magic and dead gods rule over HVØRAX. Author’s Note: This world doesn’t seek balance — it seeks impact. Each race owes a debt to the gods, each place bears a curse, and each object bleeds a story. It’s designed for campaigns with a tone that is dark, poetic, brutal and symbolic. This is not a world for “doing the right thing,” but for surviving with elegance or falling with style. Recommended for players who enjoy emotional roleplay, symbolism, and psychomagical improvisation. Think of a blend between Berserk, Dark Souls, The Divine Comedy, and Midsommar… with hallucinogenic mead.
Played5 times
Cloned1 times
Created
22 days ago
Last Updated
8 days ago
VisibilityPublic
Suggestion
EnchantmentLevel 2
Suggestion

Description

You suggest a course of activity (limited to a sentence or two) and magically influence a creature you can see within range that can hear and understand you. Creatures that can't be charmed are immune to this effect. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act ends the spell. The target must make a wisdom saving throw. On a failed save, it pursues the course of action you described to the best of its ability. The suggested course of action can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do. You can also specify conditions that will trigger a special activity during the duration. For example, you might suggest that a knight give her warhorse to the first beggar she meets. If the condition isn't met before the spell expires, the activity isn't performed. If you or any of your companions damage the target, the spell ends.

Spell Details
Level2
Range30
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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