A realm of ancient treasures and forgotten magic, where dragons once ruled with fire.
Played | 1 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 27 days ago |
Visibility | Public |
Description
Once a noble protector, he now wanders as the Hollow Lord, a harbinger of death cursed to linger in a state of decay. His once-kind heart is now blackened, and his mind twisted beyond saving. With his greatsword—a corrupted remnant of his former self—he delivers only death.
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1300 |
Languages | Common (whispered, fragmented) |
Armor Class | 16 |
HP Range | 75 - 85 (Avg: 80) |
Damage Vulnerabilities | None |
Damage Resistances | Necrotic, Poison |
Damage Immunities | Psychic |
Condition Immunities | Charmed, Frightened, Paralyzed |
Corrupted Greatsword
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (3d6 + 4) slashing damage + 7 (2d6) necrotic damage.
Cursed Call
The Hollow Lord can summon the spirits of his past victims to haunt the area. Each creature within 20 feet of the Hollow Lord must make a DC 15 Wisdom saving throw or take 10 (3d6) psychic damage and become frightened of the Hollow Lord until the end of its next turn.
Multiattack
The Hollow Lord makes two attacks with his corrupted greatsword
Rotting Gaze (Recharge 5-6)
The Hollow Lord targets one creature within 30 feet of him that can see his eyes. The target must succeed on a DC 15 Wisdom saving throw or be paralyzed for 1 minute. While paralyzed in this way, the target takes 10 (3d6) necrotic damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.