Mirwell City thrives - Wild Lands untamed.
Played | 31 times |
Cloned | 1 times |
Created | 17 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Mirwell Castle
At Mirwell's heart stands The Spire, a castle of shimmering blackstone carved into intricate arches and labyrinthine courtyards. Stained glass windows gleam with whispers of magical secrets, while perpetual mist veils the keep, echoing the quiet promise of power unseen
Mirwell City
a picturesque medieval-style settlement dominated by a majestic castle perched on a hilltop. The castle's towers, adorned with pointed red roofs, stand as an imposing centerpiece, showcasing intricate architectural details and large windows that hint at its grandeur. Surrounding the castle, the city is densely packed with buildings featuring similar red roofs and charming, rustic designs, arranged in a lively, chaotic fashion. The atmosphere feels vibrant and enchanting, with fluffy clouds drifting across the sky, adding a dreamlike quality to the scene. This city evokes a sense of wonder, adventure, and timeless beauty, The streets are packed with people ranging from humans, elves, dwarves, tieflings and halflings
Mirwell City Sewers
This is the Sewer under the city it is a treacherous ans dangerous place to go, Thieves use this network underground to flee the cities streets. This Sewer system stinks with stagnate water up to your waist.
Mirwell Mages Guild
(WiP)
Mirwell Slums
(WIP)
Sylvarieth Forest
Sylvarieth Forest is a dense, shadowy expanse where sunlight struggles to pierce the thick canopy of ancient trees. Its twisting paths and hidden clearings make it an ideal haven for bandits and cutthroats, who lurk in the underbrush, waiting to ambush unsuspecting travelers. The air carries the scent of damp moss and woodsmoke from hidden outlaw camps, and the silence is often broken by the snap of a twig or the distant echo of harsh laughter. Despite its dangers, Sylvarieth Forest holds a sinister allure, with whispered tales of hidden treasures and forgotten ruins guarded by those who call the forest their lawless domain.
The Nine Hells Of Evilar
The Nine Hells are layers of torment: war-torn wastelands, fiery rivers, frozen seas, and abandoned cities, ruled by cunning devils under Asmodeus's iron law. Danger lurks everywhere. (Franz needs to tell the players they can only come here from a summon)
Vitronoît Village
This is a small lumber villiage, everybody knows each others here, there is a few houses and an inn here, a river flows right in the middle of the villiage
Wild Lands
The Wild Lands is a big place mostly of trees, streams and tiny villiages, bandits and cut throats roam this place looking to ambush many people mostly merchants.