South Region Of Evilar world illustration - Fantasy theme
Fantasy

South Region Of Evilar

J
Jetlove

Mirwell City thrives - Wild Lands untamed.


Author's Note: (THIS IS STILL BEING FREQUENTLY UPDATED BE AWARE) The southern region of Evilar is a fascinating and diverse area. It includes Mirwell City, a bustling hub of activity and civilization, known for its strategic importance and cultural vibrancy. To the West lies the Wild Lands, a mysterious and untamed expanse of dense jungles, rolling swamps, and rugged terrain. This area is largely unexplored, with tales of ancient creatures and hidden tribes adding to its allure. The Wild Lands are also rich in biodiversity, featuring a tropical climate with heavy rainfall and lush vegetation. Together, these areas create a striking contrast between urban life and untamed wilderness.
Played31 times
Cloned1 times
Created
22 days ago
Last Updated
6 days ago
VisibilityPublic
Gair Magna
Gair Magna
Level 15 Dhampir (Homebrew) Warlock -
The Lord Of Magnas Manor With his wife lady Prisca
Details
RaceDhampir (Homebrew)
ClassWarlock
Level15
Alignment
PronounsHe/Him
Location148, -2542
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces1100
Silver Pieces350
Bronze Pieces200
appearance
In his normal form he is a elegant looking man wearing wealthy clothes. At night he wears nothing but his amulet with blood dripping from his mouth from his latest victim
personality
Gair Magna is enigmatic and composed, exuding an aura of quiet confidence. He thrives on ambiguity, weaving charm and subtle intimidation into his interactions. Beneath his refined exterior lies a cunning intellect and a flair for theatrics, leaving others guessing where his true nature begins and his mysteries end.
backstory
Gair Magna, the enigmatic lord of Magna Manor, is the subject of endless speculation. Cloaked in perpetual elegance, he rarely emerges from his shadowy estate except to attend lavish gatherings that showcase his unimaginable wealth. Whispers persist about his unnaturally pale complexion and aversion to daylight, but no one dares voice their suspicions openly. For generations, Gair has remained an enigma—an immortal benefactor or just an eccentric recluse? The truth is a puzzle locked behind the towering gates of Magna Manor. He lives in the Manor with his protégés and his wife Prisca.
Stats
Strength
10
Dexterity
13
Constitution
16
Intelligence
11
Wisdom
14
Charisma
12
Armor Class
11
10
10
Max HP
107
Speed
35

HP

107 / 107 HP

XP

165,000173,341 XP194,999
Level 15
Equipped Items
Spellbook
Eldritch Blast

Eldritch Blast

Cantrip
Minor Illusion

Minor Illusion

Cantrip
Dream

Dream

Level 5
Misty Step

Misty Step

Level 2
Telekinesis

Telekinesis

Level 5
Detect Thoughts

Detect Thoughts

Level 2
Black Tentacles

Black Tentacles

Level 4
Comprehend Languages

Comprehend Languages

Level 1
Hypnotic Pattern

Hypnotic Pattern

Level 3
Hold Person

Hold Person

Level 2
Charm Person

Charm Person

Level 1
Greater Invisibility

Greater Invisibility

Level 4
Vampiric Touch

Vampiric Touch

Level 3
Hideous Laughter

Hideous Laughter

Level 1
Poison Spray

Poison Spray

Cantrip
Dominate Person

Dominate Person

Level 5
Mage Hand

Mage Hand

Cantrip
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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