Death note world illustration - Modern theme
Modern

Death note

S
SainoRisk

In modern Japan, a supernatural force—the Death Note—changes the balance of life and death.


Author's Note: Welcome to the morally complex world of Death Note. This campaign invites players into a world where knowledge is lethal, secrets are currency, and every move has consequences. Unlike traditional fantasy campaigns, this is not about slaying monsters or amassing loot. Instead, it's a battle of wits, deduction, and manipulation, set in a world where the supernatural lies just beneath the surface of modern Japan. Players may operate in the shadows as Death Note users, pursue justice as investigators, enforce the law, or simply try to survive as civilians in a world on edge. The gameplay centers around tension, secrecy, and discovery. The Death Note itself is a unique and dangerous tool governed by strict rules—capable of reshaping the world if wielded cleverly. Meanwhile, law enforcement, criminal factions, and supernatural beings like the Shinigami complicate every choice players make. Players are given full narrative freedom. The story is open-ended and reactive, allowing the world to shift based on alliances, betrayals, investigations, and moral dilemmas. Canon characters from the anime exist in the world with their original personalities, but the timeline and events are shaped entirely by the players' actions. This is a game of cat and mouse, of gods and ghosts, of logic versus lies. Victory may come not through combat, but through deception, observation, and calculated risk. Welcome to the world of Death Note—where your next move could be your last.
Played8 times
Cloned1 times
Created
20 days ago
Last Updated
18 days ago
VisibilityPublic
Mikami’s Private Prosecutor's Office
Mikami’s Private Prosecutor's Office
Point of Interest
Details
Coordinates(4470, 2000)
Description

This modest but meticulously maintained prosecutor’s office is located in a quiet corner of a municipal government building in central Tokyo. Outwardly, it functions like any standard legal bureau, but the real heart of this location is Mikami’s private inner office, which he uses as his base of operations as the second Kira. Inside, the room is obsessively clean and organized, with rows of legal files on display. One locked drawer in his desk conceals the Death Note, which Mikami uses during his breaks under the guise of reviewing casework. The walls are bare except for a clock and a framed quote about justice, and a soundproof design ensures no one hears what goes on behind the closed door.

Appearance

Cold, clinical, and eerily quiet, the orderliness of the space contrasts with the dark acts committed there. A sense of ritual pervades the room, as if Mikami believes he is performing holy work, with thick tension from the secrecy surrounding his actions.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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