
Ancient Greece
This takes place in ancient greece, where everything revolves around Greek Mythology.
Author's Note: Create your character and explore ancient greece and get involved with the gods, demigods, and more.
Played | 6 times |
Cloned | 1 times |
Created | 40 days ago |
Last Updated | 4 days ago |
Visibility | Public |

HP Range100 - 140 (Avg: 120)
AC15
XP2400
Description
Daemonic Entities are enigmatic beings that embody the duality of good and evil. They are often summoned to influence the mortal realm, either to aid or to hinder, depending on their alignment and the intentions of their summoners.
Details
Size | Medium |
Type | Fiend |
CR | 6 |
XP | 2400 |
Languages | Common, Infernal, Celestial |
Defenses
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Dual Nature
The Daemonic Entity can choose to either aid an ally or hinder an enemy, granting advantage on an attack roll or imposing disadvantage on an attack roll, respectively.
Ethereal Shift
The Daemonic Entity can shift between the Material Plane and the Ethereal Plane as a bonus action, becoming invisible until the start of its next turn.
Shadow Bolt
Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 22 (4d10) necrotic damage.