An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no. Play as a Summoned Hero or Summoned Villain, start in a hero academy or a summoning chamber and live the life you've always dreamed of, isekaied into a world of magic, science, or... EVIL. The choice is yours!


Author's Note: Welcome to An Isekai Story. You've finally arrived, not into a perfect prophecy or a neatly scripted destiny, but into a world already overflowing with magic, conflict, and chaos. Kavrix doesn’t wait for heroes to catch their breath. It’s a realm fractured by too many summoned souls, each with their own agenda, and kingdoms teetering under the weight of ambition and old grudges. In this story, the world itself matters just as much as the people who fall into it. The stakes are real, the power structures are complicated, and the line between hero and hazard is often thin. Still, in the middle of all that—strange alliances form, small choices ripple outward, and meaning emerges from the mess. Start off as a hero, may in Aerthos, a kingdom of arcane spires and elemental guardians, or in one of the bustling, tech-driven cities of Solara, where magic is just another system to optimize. Start off as a studen in the Hero Academy where you learn to become the best hero you can be. Or maybe you were mistakeningly summoned as the villain... The story is yours you control. Thanks for stepping into the madness. I hope you enjoy the journey as much as I did making it!
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Shadowhold Dominion
Shadowhold Dominion
Area
Details
Size0
TypeTwilight Realm
Description

The Shadowhold Dominion is a land where twilight never fades, as if the sun itself has been banished by decree. Jagged fortresses of black obsidian rise like broken teeth from a terrain etched in cold precision—grids, walls, channels—all carved to mirror the Order's inflexible ideology. There’s no softness in this place. The air tastes of iron and whispers with the presence of shadow magic, cold and coiling. Roads are lined with thorn-laced flora that feed off darkness, and every stone underfoot bears the mark of rigid control. Citizens move in silence under the ever-watchful gaze of masked enforcers, their freedoms scoured away by Valerius’ doctrine of perfect order. Even the wind seems shackled, moving only when allowed. At night—if one can call the eternal twilight "night"—the only sound is the mechanical cadence of armored boots and the low thrum of magic-dampening wards. Here, individuality is not merely discouraged—it is erased.

Appearance

A shadowed expanse of blackened stone and lifeless symmetry, Shadowhold Dominion looms like a realm forgotten by light. Towering obsidian bastions claw into the twilight sky, their surfaces etched with runes that shimmer like smoldering coals. The land stretches in harsh lines—roads, barriers, towers—unyielding and stark. Dim wardlights float above patrol routes, casting long, narrow shadows across thorn-choked fields and silent plazas lined with Order insignia.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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