An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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Pollution

An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no.


Author's Note: UPDATE: Villain Summoning Chamber added, along with the Unmaker storyline for anyone who wants to play a summoned villain! Kavrix, a realm spun from the frayed edges of forgotten myths, awaits. Here, the sky shimmers with arcane energies, casting long, distorted shadows across landscapes where gravity itself seems a suggestion. Unlike the standard fare of summoned heroes against a singular evil, Kavrix is a chaotic tapestry. Imagine a world where the 'chosen one' trope is a daily occurrence, with each summoned soul possessing a unique, often absurd, power. One might conjure gourmet meals, another speaks only in ancient riddles, and yet another controls the very humidity in the air. This constant influx of eccentric heroes has fractured the land, leading to bizarre alliances and even more bizarre conflicts. The once-stable kingdoms now teeter on the brink, threatened not only by the classic Dark Lord, but also by a Demon Lord who runs a magical casino, and a weird Lich King who collects rare, sentient moss. The world is a playground for the unpredictable, where the absurd is commonplace, and the only constant is the chaos brought by the endless stream of bewildered, overpowered protagonists. The land is a mess of magical anomalies and political intrigue.
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63 days ago
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Infernal Palace
Infernal Palace
Area
Details
Size0
TypeCasino and Pleasure Palace
Description

At the blazing heart of the Gilded Abyss lies the Infernal Palace, a colossal edifice of obsidian glass, gold-veined bone, and illusions so convincing they blur into reality. By night, it shimmers like a mirage of paradise—by day, a furnace of sin. Here, gamblers wager not just coin but years of life, memories, or the names of their unborn. The laughter of the lucky and the wails of the damned echo side by side through velvet-curtained halls and chandelier-lit pits. Behind every card shuffle is a spell, and behind every smiling dealer, a watching devil. Xylos—the Demon Lord in charge—glides through the halls like a living contract, his charm dripping thicker than the perfume-sweet air. High-rollers lounge in gravity-defying suites, where drinks refill themselves and betrayals are whispered into wine. The deeper chambers—off-limits to all but the truly damned—rumble with secrets that reshape fates. The palace doesn’t just steal fortunes. It makes you thank it for the loss.

Appearance

The Infernal Palace looms like a fever dream under a desert night sky—its spires twist upward in impossible curves, coated in shimmering scales of red-gold glass. Bioluminescent sigils crawl like fireflies across its outer walls. Inside, black marble floors pulse with soft red light from below, while velvet drapes and golden gargoyles leer down at passing guests. Every chandelier is made of crystallized fire, and every shadow hides a deal being struck. The building itself seems... amused.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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