An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no. Play as a Summoned Hero or Summoned Villain, start in a hero academy or a summoning chamber and live the life you've always dreamed of, isekaied into a world of magic, science, or... EVIL. The choice is yours!


Author's Note: Welcome to An Isekai Story. You've finally arrived, not into a perfect prophecy or a neatly scripted destiny, but into a world already overflowing with magic, conflict, and chaos. Kavrix doesn’t wait for heroes to catch their breath. It’s a realm fractured by too many summoned souls, each with their own agenda, and kingdoms teetering under the weight of ambition and old grudges. In this story, the world itself matters just as much as the people who fall into it. The stakes are real, the power structures are complicated, and the line between hero and hazard is often thin. Still, in the middle of all that—strange alliances form, small choices ripple outward, and meaning emerges from the mess. Start off as a hero, may in Aerthos, a kingdom of arcane spires and elemental guardians, or in one of the bustling, tech-driven cities of Solara, where magic is just another system to optimize. Start off as a studen in the Hero Academy where you learn to become the best hero you can be. Or maybe you were mistakeningly summoned as the villain... The story is yours you control. Thanks for stepping into the madness. I hope you enjoy the journey as much as I did making it!
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The Moss Gardens
The Moss Gardens
Area
Details
Size0
TypeMagical Garden
Description

Tucked deep within the heart of the Frozen Necropolis lies a place stranger and stiller than even the deathless wastes that surround it: the Moss Gardens. These hidden greenhouses of decay are veiled in unmoving frost, their crystal-fringed arches containing a haunting silence so absolute it weighs on the soul. Within, rare strains of sentient moss undulate with slow, deliberate rustles—an eerie imitation of breath. Cultivated by the Silent Chorus and guarded by long-dead sentinels in frost-pitted armor, these bioluminescent lichens are fed with whispers of forgotten spells and the slow drip of soul ichor. The gardens are not just crops—they are a power source, a spell battery, a living scripture. It’s said the Lich King Aethelred communes with the moss directly, using it to write new laws of reality in curling glyphs that never stop growing. To enter the gardens is to walk into the very blueprint of madness—alive, and rewriting the world from within.

Appearance

A vast chamber entombed in translucent ice, lit only by the pulse of glowing moss clinging to frozen stone and bone-laced trellises. The air is still, the ground covered in frost-choked roots that seem to twitch when unobserved. Arching ceilings resemble skeletal ribs, with arcane symbols etched in frost-glass. Silent undead stand like statues among pale stalks, as strands of moss rise slowly, as if listening. Every surface hums with unnatural life.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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