An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no. Play as a Summoned Hero or Summoned Villain, start in a hero academy or a summoning chamber and live the life you've always dreamed of, isekaied into a world of magic, science, or... EVIL. The choice is yours!


Author's Note: Welcome to An Isekai Story. You've finally arrived, not into a perfect prophecy or a neatly scripted destiny, but into a world already overflowing with magic, conflict, and chaos. Kavrix doesn’t wait for heroes to catch their breath. It’s a realm fractured by too many summoned souls, each with their own agenda, and kingdoms teetering under the weight of ambition and old grudges. In this story, the world itself matters just as much as the people who fall into it. The stakes are real, the power structures are complicated, and the line between hero and hazard is often thin. Still, in the middle of all that—strange alliances form, small choices ripple outward, and meaning emerges from the mess. Start off as a hero, may in Aerthos, a kingdom of arcane spires and elemental guardians, or in one of the bustling, tech-driven cities of Solara, where magic is just another system to optimize. Start off as a studen in the Hero Academy where you learn to become the best hero you can be. Or maybe you were mistakeningly summoned as the villain... The story is yours you control. Thanks for stepping into the madness. I hope you enjoy the journey as much as I did making it!
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Sylvaniar Glade
Sylvaniar Glade
Area
Details
Size0
TypeElven Kingdom
Description

Tucked deep within the whisper-cloaked canopy of the Whispering Woods, Sylvaniar Glade is more than a kingdom—it’s a living breath of the forest itself. Elven homes grow along the boughs of trees older than recorded time, shaped by gentle hands and guided magic rather than built. Lanterns strung like fireflies trace the paths of winding branches, casting soft, glowing halos across mossy bark and trickling crystalline streams. Music hums through the leaves—not sung, but lived—woven from wind, water, and root. Sylvaniar’s people speak the language of sap and starlight, drawing power not from domination but from reverent harmony. Yet peace is a fragile bloom. As chaos seeps deeper into Kavrix—brought by summoned heroes, villainous powers, and fractured alliances—the Glade’s serene surface ripples. Beneath the vines and velvet moss, the guardians stir, ready to root or rise. This sanctuary will not fall quietly.

Appearance

Sylvaniar Glade shimmers like a waking dream—towering silver-barked trees arc high above, their canopies forming a green-gold cathedral roof pierced by shafts of glowing light. Elven homes of living wood curl around trunks, aglow with soft lanterns and flowerlight. Moss blankets the forest floor in velvety layers, and sparkling brooks wind like threads of liquid moonlight through the glade. Every surface seems alive, whispering with quiet magic and ancient memory.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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