An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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Pollution

An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no.


Author's Note: Kavrix, a realm spun from the frayed edges of forgotten myths, awaits. Here, the sky shimmers with arcane energies, casting long, distorted shadows across landscapes where gravity itself seems a suggestion. Unlike the standard fare of summoned heroes against a singular evil, Kavrix is a chaotic tapestry. Imagine a world where the 'chosen one' trope is a daily occurrence, with each summoned soul possessing a unique, often absurd, power. One might conjure gourmet meals, another speaks only in ancient riddles, and yet another controls the very humidity in the air. This constant influx of eccentric heroes has fractured the land, leading to bizarre alliances and even more bizarre conflicts. The once-stable kingdoms now teeter on the brink, threatened not only by the classic Dark Lord, but also by a Demon Lord who runs a magical casino, and a weird Lich King who collects rare, sentient moss. The world is a playground for the unpredictable, where the absurd is commonplace, and the only constant is the chaos brought by the endless stream of bewildered, overpowered protagonists. The land is a mess of magical anomalies and political intrigue.
Played169 times
Cloned5 times
Created
13 days ago
Last Updated
1 days ago
VisibilityPublic
Sentinel Groves
Sentinel Groves
Area
Details
Size0
TypeForest
Coordinates(-726, -2656) to (31, -2326)
Description

The outer edges of Sylvaniar Glade, where the elven sentinels stand guard against intruders. The Sentinel Groves are a network of hidden pathways and camouflaged watchtowers, where elven archers and nature mages patrol the forest’s borders. The air is filled with the rustling of leaves and the soft calls of forest creatures. The sentinels, skilled in stealth and archery, protect Sylvaniar Glade from any who would threaten its peace. The trees themselves are imbued with protective magic, and the pathways are guarded by illusions and traps. The groves are a vital part of Sylvaniar Glade’s defense, and they ensure the safety of the kingdom’s inhabitants.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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