An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no.


Author's Note: UPDATE: Villain Summoning Chamber added, along with the Unmaker storyline for anyone who wants to play a summoned villain! Kavrix, a realm spun from the frayed edges of forgotten myths, awaits. Here, the sky shimmers with arcane energies, casting long, distorted shadows across landscapes where gravity itself seems a suggestion. Unlike the standard fare of summoned heroes against a singular evil, Kavrix is a chaotic tapestry. Imagine a world where the 'chosen one' trope is a daily occurrence, with each summoned soul possessing a unique, often absurd, power. One might conjure gourmet meals, another speaks only in ancient riddles, and yet another controls the very humidity in the air. This constant influx of eccentric heroes has fractured the land, leading to bizarre alliances and even more bizarre conflicts. The once-stable kingdoms now teeter on the brink, threatened not only by the classic Dark Lord, but also by a Demon Lord who runs a magical casino, and a weird Lich King who collects rare, sentient moss. The world is a playground for the unpredictable, where the absurd is commonplace, and the only constant is the chaos brought by the endless stream of bewildered, overpowered protagonists. The land is a mess of magical anomalies and political intrigue.
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Gardens of Zenith
Gardens of Zenith
Area
Details
Size0
TypeOasis
Description

The Gardens of Zenith drift gently in the skies of Aok like petals on the wind—an otherworldly expanse of lush terraces and glimmering ponds, suspended on crystal platforms that hum with ancient power. Here, the Aokians tend to flora that blooms nowhere else in Kavrix, each plant chosen for its harmony with the island’s magical currents. The air is soft and fragrant, tinged with the hush of celestial chimes that seem to ring from nowhere. These gardens are more than beautiful—they're sacred. Aokians come to meditate beneath the sapphire-leafed banyas, speak softly to the wind, and realign their spirits. Every step through the Gardens feels like walking through a dream made of peace. While no guardian watches over this place, none are needed. Even the rowdiest of summoned heroes instinctively fall silent when entering, awed into calm. In a world ruled by chaos, the Gardens of Zenith offer something rare—stillness.

Appearance

Verdant platforms drift among the clouds, each one brimming with vibrant, glowing flora—lavender ferns, silver-rooted vines, and ponds that shimmer like liquid starlight. Bridges of woven crystal arc between them, strung with wind-chimes that play notes only the soul can hear. Above, a soft aurora ripples across the sky. Light and mist dance together here, painting the air in hues of peace.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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