An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no. Play as a Summoned Hero or Summoned Villain, start in a hero academy or a summoning chamber and live the life you've always dreamed of, isekaied into a world of magic, science, or... EVIL. The choice is yours!


Author's Note: Welcome to An Isekai Story. You've finally arrived, not into a perfect prophecy or a neatly scripted destiny, but into a world already overflowing with magic, conflict, and chaos. Kavrix doesn’t wait for heroes to catch their breath. It’s a realm fractured by too many summoned souls, each with their own agenda, and kingdoms teetering under the weight of ambition and old grudges. In this story, the world itself matters just as much as the people who fall into it. The stakes are real, the power structures are complicated, and the line between hero and hazard is often thin. Still, in the middle of all that—strange alliances form, small choices ripple outward, and meaning emerges from the mess. Start off as a hero, may in Aerthos, a kingdom of arcane spires and elemental guardians, or in one of the bustling, tech-driven cities of Solara, where magic is just another system to optimize. Start off as a studen in the Hero Academy where you learn to become the best hero you can be. Or maybe you were mistakeningly summoned as the villain... The story is yours you control. Thanks for stepping into the madness. I hope you enjoy the journey as much as I did making it!
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117 days ago
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Velgard
Velgard
Area
Details
Size0
TypeCapital City
Description

Velgard, the shining heart of Aertos, stands tall among the clouds—its alabaster towers spiraling skyward like frozen bolts of lightning. Cloaked in layers of old magic and gilded stone, the city thrums with a timeless energy. Here, arcane tradition meets regal authority, as King Theron and his Royal Council uphold centuries of mystic law and ceremonial order. Velvet-draped courtrooms buzz with whispered prophecy, while elemental wards hum faintly from engraved walls. Elite guards in lacquered armor patrol the mosaic-lined streets, ever watchful for summoned chaos or Solaran spies. Velgard is more than the capital—it’s the pulse of Aertos, both sanctuary and stronghold. Traders bring rare herbs and gems from the Emerald Reaches, and depart bearing enchanted relics or royal edicts. Yet beneath its graceful arches and rune-lit walkways, tensions churn—between tradition and change, sovereignty and summons. In Velgard, history isn’t just preserved—it rules.

Appearance

Velgard gleams like a jewel set into the backbone of Aertos. Spires rise in twisting elegance above layered marble courtyards, each aglow with gentle blue sigils that drift like smoke through the air. Golden domes shimmer beneath a sky painted with permanent aurorae, while stone bridges span gardens of everblooming crystals. Between the runed walls and shimmering wards, robed citizens move with reverence, as if the city itself breathes magic.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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