Isekai
An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no.
Author's Note: Kavrix, a realm spun from the frayed edges of forgotten myths, awaits. Here, the sky shimmers with arcane energies, casting long, distorted shadows across landscapes where gravity itself seems a suggestion. Unlike the standard fare of summoned heroes against a singular evil, Kavrix is a chaotic tapestry. Imagine a world where the 'chosen one' trope is a daily occurrence, with each summoned soul possessing a unique, often absurd, power. One might conjure gourmet meals, another speaks only in ancient riddles, and yet another controls the very humidity in the air. This constant influx of eccentric heroes has fractured the land, leading to bizarre alliances and even more bizarre conflicts. The once-stable kingdoms now teeter on the brink, threatened not only by the classic Dark Lord, but also by a Demon Lord who runs a magical casino, and a weird Lich King who collects rare, sentient moss. The world is a playground for the unpredictable, where the absurd is commonplace, and the only constant is the chaos brought by the endless stream of bewildered, overpowered protagonists. The land is a mess of magical anomalies and political intrigue.
Played | 181 times |
Cloned | 7 times |
Created | 16 days ago |
Last Updated | 4 days ago |
Visibility | Public |
Alatar Quentyn
Level 15 Human Kavrix Mage -
Alatar Quentyn is a tall, lean human wizard and Royal Magister of Aertos, known for his piercing violet eyes and deep knowledge of arcane mysteries, dedicated to understanding the summoned heroes' powers.
Details
Race | Human |
Class | Kavrix Mage |
Level | 15 |
Alignment | |
Pronouns | He/Him |
Location | 2455, 475 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A tall, lean male human wizard with pale skin and finely lined features, Alatar has piercing violet eyes behind silver-rimmed spectacles and silvery white hair tied back with a black ribbon. He wears elegant deep indigo robes embroidered with silver celestial patterns, showing signs of wear and faint smudges of ink. His hands are slender, adorned with rings bearing unique gemstones, and he wears a heavy silver chain with an obsidian pendant that pulses with faint light.
personality
Alatar, a scholar of profound magical mysteries for decades, possesses a sharp, analytical mind. His primary focus is understanding and categorizing arcane phenomena, shaping his often detached interactions. While not intentionally unkind, his preoccupation with complex theories can make him seem aloof. Logic and precision are paramount to him, leading to impatience with those favoring intuition over reason. Yet, beneath this scholarly exterior lies a deep responsibility for Aertos' magical well-being. Despite his serious nature, Alatar has a dry wit that occasionally surfaces unexpectedly. He profoundly respects Aerthean magic's traditions and history but recognizes the necessity of adapting to new magical occurrences, such as the summoned heroes. He fiercely guards his accumulated knowledge and distrusts potential misusers of magical power, regardless of origin. Understanding the nature and source of the heroes' abilities is, in his view, crucial for Aertos' future.
backstory
As Royal Magister for over fifty years, Alatar is an esteemed advisor on arcane matters and overseer of Aerthean magical defenses. His ascent through the Royal College of Mages was fueled by exceptional intellect and mastery across magical disciplines, notably dimensional theory and ancient languages. Years spent exploring forgotten ruins and deciphering ancient texts preceded his appointment, revealing lost Aerthean magic secrets. The summoned heroes present an unprecedented challenge, viewed by Alatar as unpredictable anomalies within Kavrix's magical fabric. Initially concerned by their chaotic energy, he now dedicates significant time studying their powers, seeking to comprehend their summoning mechanics and potential impact on Aertos. Alatar believes understanding these heroes is crucial for Aertos to potentially harness their unique abilities. His current objective is a comprehensive analysis of each hero's magical signatures and their interactions with Aerthean magic.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
20
Wisdom
16
Charisma
12
Armor Class
15
30
+15
Max HP
90
Speed
30
HP
90 / 90 HP
XP
165,000165,000 XP194,999
Level 15
Equipped Items
Spellbook

Burning Hands
Level 1
Phantasmal Killer
Level 4
Minor Illusion
Cantrip
Seeming
Level 5
Blur
Level 2
Sunburst
Level 8
Locate Object
Level 2
Find Familiar
Level 1
Misty Step
Level 2
Magic Circle
Level 3
Circle of Death
Level 6
Telekinesis
Level 5
Blink
Level 3
Detect Thoughts
Level 2
See Invisibility
Level 2
Mass Suggestion
Level 6
Remove Curse
Level 3
Black Tentacles
Level 4
Bestow Curse
Level 3
Silent Image
Level 1
Invisibility
Level 2
Illusory Script
Level 1
Comprehend Languages
Level 1
Telepathic Bond
Level 5
Gentle Repose
Level 2
Modify Memory
Level 5
True Seeing
Level 6
Color Spray
Level 1
Programmed Illusion
Level 6
Disintegrate
Level 6
Clone
Level 8
Identify
Level 1
Continual Flame
Level 2
Hypnotic Pattern
Level 3
Prismatic Spray
Level 7
Fire Bolt
Cantrip
Tongues
Level 3
Magic Weapon
Level 2
Planar Binding
Level 5
Darkness
Level 2
Arcane Eye
Level 4
Scorching Ray
Level 2
Hold Person
Level 2
Disguise Self
Level 1
Banishment
Level 4
Antimagic Field
Level 8
Fog Cloud
Level 1
Contact Other Plane
Level 5
Gust of Wind
Level 2
Fear
Level 3
Alter Self
Level 2
Irresistible Dance
Level 6
Magic Missile
Level 1
Unseen Servant
Level 1
Enlarge/Reduce
Level 2
Sleep
Level 1
Charm Person
Level 1
Teleport
Level 7
Contingency
Level 6
Dominate Monster
Level 8
Reverse Gravity
Level 7
Dimension Door
Level 4
Prestidigitation
Cantrip
Acid Arrow
Level 2
Legend Lore
Level 5
Levitate
Level 2
Globe of Invulnerability
Level 6
Greater Invisibility
Level 4
Slow
Level 3
Confusion
Level 4
Feeblemind
Level 8
Floating Disk
Level 1
Arcane Hand
Level 5
False Life
Level 1
Vampiric Touch
Level 3
Fly
Level 3Blindness/Deafness
Level 2
Suggestion
Level 2
Shield
Level 1
Polymorph
Level 4
Etherealness
Level 7
Fireball
Level 3
Arcane Lock
Level 2
Tiny Hut
Level 3
Fabricate
Level 4
Counterspell
Level 3
Lightning Bolt
Level 3
Hideous Laughter
Level 1
Shatter
Level 2
Hallucinatory Terrain
Level 4
Wall of Ice
Level 6
Flaming Sphere
Level 2
Jump
Level 1
Wall of Force
Level 5
Sunbeam
Level 6
Arcanist's Magic Aura
Level 2
Finger of Death
Level 7
Spider Climb
Level 2
Secret Chest
Level 4
Mage Armor
Level 1
Ray of Enfeeblement
Level 2
Simulacrum
Level 7
Thunderwave
Level 1
Mending
Cantrip
Darkvision
Level 2
Delayed Blast Fireball
Level 7
Magic Mouth
Level 2
Major Image
Level 3
Ray of Frost
Cantrip
Dominate Person
Level 5
Wall of Fire
Level 4
Blight
Level 4
Dispel Magic
Level 3
Conjure Minor Elementals
Level 4
Web
Level 2
Haste
Level 3
Alarm
Level 1
Longstrider
Level 1
Teleportation Circle
Level 5
Stone Shape
Level 4
Feather Fall
Level 1
Animate Objects
Level 5
Nondetection
Level 3
Mage Hand
Cantrip
Expeditious Retreat
Level 1
Chain Lightning
Level 6
Conjure Elemental
Level 5
Detect Magic
Level 1
Mirror Image
Level 2
Grease
Level 1
Protection from Evil and Good
Level 1
Rope Trick
Level 2
Cone of Cold
Level 5
Sending
Level 3
Mislead
Level 5
Knock
Level 2