Isekai
An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no. Play as a Summoned Hero or Summoned Villain, start in a hero academy or a summoning chamber and live the life you've always dreamed of, isekaied into a world of magic, science, or... EVIL. The choice is yours!
Author's Note: Welcome to An Isekai Story. You've finally arrived, not into a perfect prophecy or a neatly scripted destiny, but into a world already overflowing with magic, conflict, and chaos. Kavrix doesn’t wait for heroes to catch their breath. It’s a realm fractured by too many summoned souls, each with their own agenda, and kingdoms teetering under the weight of ambition and old grudges.
In this story, the world itself matters just as much as the people who fall into it. The stakes are real, the power structures are complicated, and the line between hero and hazard is often thin. Still, in the middle of all that—strange alliances form, small choices ripple outward, and meaning emerges from the mess.
Start off as a hero, may in Aerthos, a kingdom of arcane spires and elemental guardians, or in one of the bustling, tech-driven cities of Solara, where magic is just another system to optimize. Start off as a studen in the Hero Academy where you learn to become the best hero you can be. Or maybe you were mistakeningly summoned as the villain... The story is yours you control.
Thanks for stepping into the madness. I hope you enjoy the journey as much as I did making it!
Played | 1157 times |
Cloned | 136 times |
Created | 118 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Seraphina Meadowlight
Level 10 Elf Kavrix Mage -
A highly skilled elven enchanter, Seraphina navigates the political landscape of Velgard with intelligence and grace, analyzing summoned heroes to safeguard the realm.
Details
Race | Elf |
Class | Kavrix Mage |
Level | 10 |
Alignment | |
Pronouns | She/Her |
Location | 2463, 469 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A female elf mage with long, flowing silver hair and piercing green eyes. She wears elegant robes adorned with intricate patterns of arcane symbols, reflecting her mastery of enchantment. Her demeanor is poised and graceful, often accompanied by a faint aura of shimmering magic. She carries a staff topped with a crystal that glows softly, symbolizing her connection to the Archfey.
personality
Seraphina is intelligent, articulate, and possesses a sharp wit, often navigating the complex political landscape of Velgard with diplomacy and grace. While deeply loyal to the crown, she is also independent and possesses a strong moral compass. She is meticulous in her craft, ensuring that every enchantment she weaves is precise and serves its intended purpose. Beneath her composed exterior lies a keen observer of human nature and the subtle currents of power within the court.
backstory
Seraphina, a prodigy in enchantment, was rigorously trained at Velgard's Royal Academy. Her exceptional talent led to her appointment as Court Enchanter, a vital role involving palace defenses, royal artifacts, and magical counsel. Years of studying ancient Aerthean techniques and developing new spells have honed her skills. The sudden arrival of summoned heroes has become her focus. Tasked by the crown, she analyzes their magical signatures to assess their potential impact on Aertos, developing countermeasures as needed. Meeting with several heroes, she meticulously observes their magic, seeking to understand its core principles. Her current objective is a comprehensive magical profile of these newcomers, aiming to create enchantments that can either harmonize with or effectively counter their unique powers, safeguarding Velgard's stability. She is particularly intrigued by heroes whose abilities disrupt traditional magical wards.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
18
Wisdom
15
Charisma
20
Armor Class
15
12
12
Max HP
70
Speed
30
HP
70 / 70 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook

Minor Illusion
Cantrip
Telekinesis
Level 5
Invisibility
Level 2
Flame Strike
Level 5
Hypnotic Pattern
Level 3
Fire Bolt
Cantrip
Hold Monster
Level 5
Scorching Ray
Level 2
Chill Touch
Cantrip
Magic Missile
Level 1
Dimension Door
Level 4
Prestidigitation
Cantrip
Greater Invisibility
Level 4
Confusion
Level 4
Polymorph
Level 4
Fireball
Level 3
Counterspell
Level 3
Hideous Laughter
Level 1
Phantom Steed
Level 3
Dominate Person
Level 5
Wall of Fire
Level 4
Web
Level 2
Mage Hand
Cantrip