An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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Pollution

An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no. Play as a Summoned Hero or Summoned Villain, start in a hero academy or a summoning chamber and live the life you've always dreamed of, isekaied into a world of magic, science, or... EVIL. The choice is yours!


Author's Note: Welcome to An Isekai Story. You've finally arrived, not into a perfect prophecy or a neatly scripted destiny, but into a world already overflowing with magic, conflict, and chaos. Kavrix doesn’t wait for heroes to catch their breath. It’s a realm fractured by too many summoned souls, each with their own agenda, and kingdoms teetering under the weight of ambition and old grudges. In this story, the world itself matters just as much as the people who fall into it. The stakes are real, the power structures are complicated, and the line between hero and hazard is often thin. Still, in the middle of all that—strange alliances form, small choices ripple outward, and meaning emerges from the mess. Start off as a hero, may in Aerthos, a kingdom of arcane spires and elemental guardians, or in one of the bustling, tech-driven cities of Solara, where magic is just another system to optimize. Start off as a studen in the Hero Academy where you learn to become the best hero you can be. Or maybe you were mistakeningly summoned as the villain... The story is yours you control. Thanks for stepping into the madness. I hope you enjoy the journey as much as I did making it!
Played1157 times
Cloned136 times
Created
118 days ago
Last Updated
1 days ago
VisibilityPublic
Pit Guard
CR 3Large Fiend
Pit Guard
HP Range75 - 75 (Avg: 75)
AC15
XP700

Description

Pit Guards are hulking, brutish demons that serve as the heavy muscle and enforcers within the Infernal Palace, ensuring order and dealing with unruly patrons. They are known for their intimidating presence and brutal combat style, making them feared by all who encounter them.

Details
SizeLarge
TypeFiend
CR3
XP700
LanguagesInfernal
Defenses
Armor Class15
HP Range75 - 75 (Avg: 75)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Claws

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Greatclub

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Intimidating Roar (Recharge 5-6)

The pit guard lets out a thunderous roar. Each creature within 30 feet of the pit guard that can hear it must succeed on a DC 12 Wisdom saving throw or be frightened until the end of its next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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