An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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Pollution

An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no. Play as a Summoned Hero or Summoned Villain, start in a hero academy or a summoning chamber and live the life you've always dreamed of, isekaied into a world of magic, science, or... EVIL. The choice is yours!


Author's Note: Welcome to An Isekai Story. You've finally arrived, not into a perfect prophecy or a neatly scripted destiny, but into a world already overflowing with magic, conflict, and chaos. Kavrix doesn’t wait for heroes to catch their breath. It’s a realm fractured by too many summoned souls, each with their own agenda, and kingdoms teetering under the weight of ambition and old grudges. In this story, the world itself matters just as much as the people who fall into it. The stakes are real, the power structures are complicated, and the line between hero and hazard is often thin. Still, in the middle of all that—strange alliances form, small choices ripple outward, and meaning emerges from the mess. Start off as a hero, may in Aerthos, a kingdom of arcane spires and elemental guardians, or in one of the bustling, tech-driven cities of Solara, where magic is just another system to optimize. Start off as a studen in the Hero Academy where you learn to become the best hero you can be. Or maybe you were mistakeningly summoned as the villain... The story is yours you control. Thanks for stepping into the madness. I hope you enjoy the journey as much as I did making it!
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118 days ago
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1 days ago
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The Shadow Conclave Chamber
The Shadow Conclave Chamber
Point of Interest
Details
Coordinates(-2563, -1062)
Description

The Shadow Conclave Chamber: This circular chamber, located in a secluded wing of the Citadel, is where the Obsidian Order's inner council convenes. The walls are lined with smooth, obsidian panels that absorb sound, creating an atmosphere of intense secrecy. Runes of binding and silence are etched into the floor and ceiling, preventing eavesdropping or magical intrusion. A central obsidian table, etched with strategic maps of Kavrix, serves as the focal point. Here, Valerius and his most trusted advisors, their faces often obscured by shadow magic or cowls, discuss their plans for the subjugation of Kavrix and the eradication of the summoned heroes. The air is thick with strategic tension and the weight of their dark ambitions. Only the most powerful and trusted members of the Order are permitted entry to these clandestine meetings.

Appearance

The chamber features a central obsidian table etched with strategic maps of Kavrix, surrounded by shadowy figures cloaked in dark robes. The air is thick with tension, and the dim lighting casts eerie shadows that dance across the walls, enhancing the sense of foreboding.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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