An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no. Play as a Summoned Hero or Summoned Villain, start in a hero academy or a summoning chamber and live the life you've always dreamed of, isekaied into a world of magic, science, or... EVIL. The choice is yours!


Author's Note: Welcome to An Isekai Story. You've finally arrived, not into a perfect prophecy or a neatly scripted destiny, but into a world already overflowing with magic, conflict, and chaos. Kavrix doesn’t wait for heroes to catch their breath. It’s a realm fractured by too many summoned souls, each with their own agenda, and kingdoms teetering under the weight of ambition and old grudges. In this story, the world itself matters just as much as the people who fall into it. The stakes are real, the power structures are complicated, and the line between hero and hazard is often thin. Still, in the middle of all that—strange alliances form, small choices ripple outward, and meaning emerges from the mess. Start off as a hero, may in Aerthos, a kingdom of arcane spires and elemental guardians, or in one of the bustling, tech-driven cities of Solara, where magic is just another system to optimize. Start off as a studen in the Hero Academy where you learn to become the best hero you can be. Or maybe you were mistakeningly summoned as the villain... The story is yours you control. Thanks for stepping into the madness. I hope you enjoy the journey as much as I did making it!
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118 days ago
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1 days ago
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Rune-Carver's Guildhall
Rune-Carver's Guildhall
Point of Interest
Details
Coordinates(-924, 2275)
Description

Grimstone Hold's Rune-Carver's Guildhall, a network of workshops, is the heart of magical inscription. Master rune-carvers precisely etch arcane symbols onto gear and artifacts, the air thick with stone dust and faint magical glows. Apprentices hone their craft, learning runic language and enchantment. The Guildhall boasts a vast library of runic lore, the legacy of generations. Intense debates on rune application and interpretation frequently resound. The rhythmic tapping of chisels and the low hum of active enchantments create a uniquely focused atmosphere within this crucial center of dwarven magic. Here, the ancient art of rune-carving thrives, imbuing objects with potent enchantments that serve the Hold and its inhabitants. The knowledge and skill held within these walls are vital to Grimstone's defenses and prosperity, making the Guildhall a place of both intense study and powerful creation. The meticulous work performed here ensures the continued strength of the dwarven realm.

Appearance

The Guildhall is a sprawling complex of stone workshops, adorned with intricate carvings and glowing runes. Inside, the walls are lined with shelves of ancient tomes, and the floors are scattered with fine dust from the rune-carving process, illuminated by the soft light of magical energies.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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