An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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Pollution

An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no.


Author's Note: Kavrix, a realm spun from the frayed edges of forgotten myths, awaits. Here, the sky shimmers with arcane energies, casting long, distorted shadows across landscapes where gravity itself seems a suggestion. Unlike the standard fare of summoned heroes against a singular evil, Kavrix is a chaotic tapestry. Imagine a world where the 'chosen one' trope is a daily occurrence, with each summoned soul possessing a unique, often absurd, power. One might conjure gourmet meals, another speaks only in ancient riddles, and yet another controls the very humidity in the air. This constant influx of eccentric heroes has fractured the land, leading to bizarre alliances and even more bizarre conflicts. The once-stable kingdoms now teeter on the brink, threatened not only by the classic Dark Lord, but also by a Demon Lord who runs a magical casino, and a weird Lich King who collects rare, sentient moss. The world is a playground for the unpredictable, where the absurd is commonplace, and the only constant is the chaos brought by the endless stream of bewildered, overpowered protagonists. The land is a mess of magical anomalies and political intrigue.
Played176 times
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Created
15 days ago
Last Updated
3 days ago
VisibilityPublic
Heroes Hall
Heroes Hall
Point of Interest
Details
Coordinates(2463, 484)
Description

Situated within the strategic heart of Sunstone Citadel, this grand hall serves as a central point for summoned heroes in times of crisis or when critical information needs to be conveyed. Illuminated by soft, magical orbs, the hall features large, magically interactive maps of Kavrix and comfortable seating arrangements for briefings. Here, under the guidance of King Theron's trusted advisors and archmages, the heroes are summoned for urgent debriefings, strategic planning sessions, and the dissemination of vital intelligence concerning the movements and schemes of the Demon Lord, the Dark Lord, and the Lich King, ensuring their unique skills are directed effectively.

Appearance

The hall is adorned with intricate tapestries depicting past victories, and the air hums with magical energy. The walls are lined with shelves of ancient tomes and scrolls, while the centerpiece is a grand table surrounded by plush chairs, all under the glow of floating orbs.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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