
Fantasy
The Land of Oz
Author's Note: The Land of Oz, a magical realm divided into four countries (Munchkin Country, Winkie Country, Gillikin Country, Quadling Country) surrounding the central Emerald City. It’s been decades since Dorothy’s visits, and Oz is in turmoil. The Emerald City’s heart—a massive emerald powering its magic—has shattered, scattering fragments across the land. Without it, Oz’s enchantments weaken, borders fray, and ancient evils stir. The players, a band of unlikely heroes, must recover the fragments, navigate warring factions, and decide Oz’s fate.
Played | 1 times |
Cloned | 0 times |
Created | 11 days ago |
Last Updated | 11 days ago |
Visibility | Public |

Gillikin Country
Area
Details
Size | 0 |
Type | Region |
Coordinates | (0, 150) to (300, 200) |
Description
Gillikin Country is a rugged expanse characterized by its striking purple mountains and dense, spiraling forests. The area is dotted with tall, pointed huts made of purple wood, nestled among cliffs and caves, while violet streams weave through the landscape. To the north, the Deadly Desert transitions into a deep purple haze, concealing the Nome tunnels below. The wilds are home to fearsome beasts like Kalidahs, adding to the area's mystique. A hidden witch's lair, adorned with glowing purple runes, can be found at the edge of the forest, shrouded in secrecy.