Modern
A converged world where all Pokémon coexist—unstable, diverse, and full of mystery.
Author's Note: **Author’s Notes:**
Welcome to *Pokémon Nexus*, a fan-made campaign set in a world where every Pokémon from every region comes together. This story is all about exploration, diversity, and the clash of ideals. Trainers will face moral choices, uncover ancient truths, and test their bonds with Pokémon like never before. The Nexus Region is unstable, mysterious, and full of untamed potential—perfect for both veteran Trainers and newcomers seeking something bigger than the journey they've known.
Region: Aeos
A massive and newly discovered super-region formed by the collision of ancient landmasses. It’s a melting pot of environments—lush forests, snowy peaks, volcanic plains, and floating islands—all naturally hosting Pokémon from every known region.
Lore: Aeos was long hidden due to extreme weather phenomena and magnetic storms. Now it’s stabilizing—and trainers from all over the world are flocking there to catch, study, and conquer this diverse frontier.
All Pokémon exist here because Ancient migratory routes reopened.
Dimensional rifts (small, controlled ones—not overused).
Professors from each region helped seed the area with Pokémon to study coexistence.
Played | 17 times |
Cloned | 0 times |
Created | 11 days ago |
Last Updated | 9 days ago |
Visibility | Public |
HP Range55 - 55 (Avg: 55)
AC15
XP450
Description
Shrewdriver is a small, burrowing Pokémon with a spiral, metallic tail that it uses for both digging and combat. Highly agile, it can navigate tight spaces and uses its tail to defend itself from foes, causing tremors in the ground as it moves.
Details
Size | Small |
Type | Other |
CR | 1.5 |
XP | 450 |
Languages | Undercommon |
Defenses
Armor Class | 15 |
HP Range | 55 - 55 (Avg: 55) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Screw Tail
Shrewdriver attacks with its metallic tail, dealing 1d8 slashing damage and causing the target to make a DC 13 Strength saving throw or be knocked prone.
Tremor
Shrewdriver burrows underground and causes a tremor in a 10-foot radius, forcing all creatures in the area to make a DC 12 Dexterity saving throw or take 2d6 bludgeoning damage.