Pokémon - Nexus world illustration - Modern theme
Modern

Pokémon - Nexus

H
HollowLT

A converged world where all Pokémon coexist—unstable, diverse, and full of mystery.


Author's Note: **Author’s Notes:** Welcome to *Pokémon Nexus*, a fan-made campaign set in a world where every Pokémon from every region comes together. This story is all about exploration, diversity, and the clash of ideals. Trainers will face moral choices, uncover ancient truths, and test their bonds with Pokémon like never before. The Nexus Region is unstable, mysterious, and full of untamed potential—perfect for both veteran Trainers and newcomers seeking something bigger than the journey they've known. Region: Aeos A massive and newly discovered super-region formed by the collision of ancient landmasses. It’s a melting pot of environments—lush forests, snowy peaks, volcanic plains, and floating islands—all naturally hosting Pokémon from every known region. Lore: Aeos was long hidden due to extreme weather phenomena and magnetic storms. Now it’s stabilizing—and trainers from all over the world are flocking there to catch, study, and conquer this diverse frontier. All Pokémon exist here because Ancient migratory routes reopened. Dimensional rifts (small, controlled ones—not overused). Professors from each region helped seed the area with Pokémon to study coexistence.
Played19 times
Cloned0 times
Created
12 days ago
Last Updated
10 days ago
VisibilityPublic
Lucario (Chaos)
CR 6Medium Other
Lucario (Chaos)
HP Range100 - 140 (Avg: 120)
AC15
XP2000

Description

Type: Chaos/Fighting Ability: Rift Pulse – Boosts Chaos-type moves each turn it's in battle. Appearance: Bones protrude from limbs like warped aura spikes, markings glow purple. Its aura sensors twitch erratically. Behavior: Still seeks justice, but its perception of right and wrong is fractured by chaos.

Details
SizeMedium
TypeOther
CR6
XP2000
LanguagesUnderstands Common and Celestial but cannot speak.
Defenses
Armor Class15
HP Range100 - 140 (Avg: 120)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Aura Spike

The Chaos Lucario attacks with its aura spikes, dealing 2d10 piercing damage and causing the target to make a DC 15 Dexterity saving throw or be knocked prone.

Chaotic Justice

The Chaos Lucario targets one creature it can see within 60 feet, forcing it to make a DC 16 Wisdom saving throw. On a failed save, the target takes 3d8 psychic damage and is confused until the end of its next turn.

Rift Pulse

At the start of its turn, the Chaos Lucario boosts the power of its Chaos-type moves, increasing their damage by 1d6 for that turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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