Pokémon - Nexus world illustration - Modern theme
Modern

Pokémon - Nexus

H
HollowLT

A converged world where all Pokémon coexist—unstable, diverse, and full of mystery.


Author's Note: **Author’s Notes:** Welcome to *Pokémon Nexus*, a fan-made campaign set in a world where every Pokémon from every region comes together. This story is all about exploration, diversity, and the clash of ideals. Trainers will face moral choices, uncover ancient truths, and test their bonds with Pokémon like never before. The Nexus Region is unstable, mysterious, and full of untamed potential—perfect for both veteran Trainers and newcomers seeking something bigger than the journey they've known. Region: Aeos A massive and newly discovered super-region formed by the collision of ancient landmasses. It’s a melting pot of environments—lush forests, snowy peaks, volcanic plains, and floating islands—all naturally hosting Pokémon from every known region. Lore: Aeos was long hidden due to extreme weather phenomena and magnetic storms. Now it’s stabilizing—and trainers from all over the world are flocking there to catch, study, and conquer this diverse frontier. All Pokémon exist here because Ancient migratory routes reopened. Dimensional rifts (small, controlled ones—not overused). Professors from each region helped seed the area with Pokémon to study coexistence.
Played19 times
Cloned0 times
Created
12 days ago
Last Updated
10 days ago
VisibilityPublic
Oddish
CR 1Small Other
Oddish
HP Range10 - 20 (Avg: 15)
AC12
XP200

Description

Type: Grass/Poison Pokédex Entry: Oddish is a small, plant-like Pokémon that thrives in shaded areas. It has a round body with blue leaves sprouting from its head, which it uses to gather sunlight for photosynthesis. Known for its ability to release spores that can cause sleep, Oddish is often seen during dusk or dawn. Appearance: Oddish has a round, blue body with large green leaves on top. Its eyes are wide and expressive, giving it an innocent appearance, though it can be quite tricky with its spore attacks. Behavior: Oddish is most active at night and tends to stay in shady areas to protect itself from the sun. It enjoys humid environments and is often found in forests or grassy fields, where it can absorb nutrients from the soil. Ability: **Chlorophyll** – When the weather is sunny, Oddish's speed is boosted, allowing it to move faster in battle.

Details
SizeSmall
TypeOther
CR1
XP200
LanguagesUnderstands Sylvan but cannot speak.
Defenses
Armor Class12
HP Range10 - 20 (Avg: 15)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Photosynthesis

If in sunlight, Oddish can regain 5 hit points at the start of its turn.

Spore Release

Oddish releases a cloud of spores in a 15-foot radius. Creatures in that area must succeed on a DC 12 Constitution saving throw or fall asleep for 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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