
A Fantasy-world based on the world in the Pathfinder Pen and Paper RPG.
Played | 13 times |
Cloned | 0 times |
Created | 90 days ago |
Last Updated | 36 days ago |
Visibility | Public |

Description
Goblin Bosses are the rare goblins that possess a modicum of intelligence and charisma, allowing them to lead and bully other goblins into following their commands. They are often found lording over goblin lairs, hoarding trinkets and bossing around their underlings.
Size | Small |
Type | Humanoid |
CR | 1 |
XP | 200 |
Languages | Common, Goblin |
Armor Class | 17 |
HP Range | 33 - 33 (Avg: 33) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Frightening Gaze
The Goblin Boss can target one creature it can see within 30 feet of it. The target must succeed on a DC 11 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Javelin
Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 2 (1d4) poison damage.
Spear
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 2 (1d4) poison damage.