Anasmanthia world illustration - Fantasy theme
Fantasy

Anasmanthia

S
StellaMov

Lots of forests. Split into hundreds of difrent kingdms inside the 4 world sectors.


Author's Note: The 4 sectors are The forests, Iava lands, Ice waistland, lush feilds. The Lava lands is where the dragons and dragonborn live. The Ice Waistlands is where the Ice giants and barbarians live. The forest are where youll find the pixies and kingdoms with nice and fair rulers. The lush feilds are where most of the kingdoms lay but there fair rulers are very rare.
Played3 times
Cloned0 times
Created
8 days ago
Last Updated
8 days ago
VisibilityPublic
Magic Circle
AbjurationLevel 3
Magic Circle

Description

You create a 10-­--foot-­--radius, 20-­--foot-­--tall cylinder of magical energy centered on a point on the ground that you can see within range. Glowing runes appear wherever the cylinder intersects with the floor or other surface. Choose one or more of the following types of creatures: celestials, elementals, fey, fiends, or undead. The circle affects a creature of the chosen type in the following ways: - The creature can't willingly enter the cylinder by nonmagical means. If the creature tries to use teleportation or interplanar travel to do so, it must first succeed on a charisma saving throw. - The creature has disadvantage on attack rolls against targets within the cylinder. - Targets within the cylinder can't be charmed, frightened, or possessed by the creature. When you cast this spell, you can elect to cause its magic to operate in the reverse direction, preventing a creature of the specified type from leaving the cylinder and protecting targets outside it.

Spell Details
Level3
Range10
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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