Fantasy
A land of reigns, ancient magic, and fractured kingdoms vying for power across diverse landscapes.
Author's Note: This is me experimenting with creation for the first time, so please be patient. Yeah, there are plenty of quotes and references, I did them just for love of the original source, I have no earnings from this project, and all the right belongs to the rightful owner (not me)
Played | 16 times |
Cloned | 3 times |
Created | 23 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Harm
Necromancy•Level 6

Description
You unleash a virulent disease on a creature that you can see within range. The target must make a constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.
Spell Details
Level | 6 |
Range | 60 |