Fantasy
A land of reigns, ancient magic, and fractured kingdoms vying for power across diverse landscapes.
Author's Note: This is me experimenting with creation for the first time, so please be patient. Yeah, there are plenty of quotes and references, I did them just for love of the original source, I have no earnings from this project, and all the right belongs to the rightful owner (not me)
Played | 16 times |
Cloned | 3 times |
Created | 23 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Spike Growth
Transmutation•Level 2

Description
The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels. The development of land is camouflaged to look natural. Any creature that does not see the area when the spell is spell casts must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.
Spell Details
Level | 2 |
Range | 150 |