Dark Fantasy
A dying world where power is cruel and survival is grim.
Author's Note: Finished World For Now
●162 - POI●
●50 - Areas●
●51 - Monsters●
●61 - Playable Characters●
●9 - Factions●
Evilar is a world drowning in the echoes of ruin, where empires crumble and the gods remain silent. Its skies are perpetually bruised, heavy with storms that never bring relief, while its landscapes are scarred by war, decay, and the slow rot of civilizations long past. Power is fleeting, held by those ruthless enough to seize it, and hope is a fragile ember flickering against the abyss. In the depths of its sulfur-choked wastelands, crystal caverns, and mountain strongholds, the remnants of the world claw for survival—some with steel, others with sorcery, and many with nothing but sheer, bitter will.
Played | 55 times |
Cloned | 8 times |
Created | 83 days ago |
Last Updated | 23 days ago |
Visibility | Public |
Lock
Common•Gear (Standard Gear)

Weight1.00 lb.
Cost10.00 Crown Coins
Description
A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices.
Details
Type | Gear |
Category | Standard Gear |
Rarity | Common |
Weight | 1.00 lb. |
Cost | 10.00 Crown Coins |