Dark Fantasy
A dying world where power is cruel and survival is grim.
Author's Note: Finished World For Now
●162 - POI●
●50 - Areas●
●51 - Monsters●
●61 - Playable Characters●
●9 - Factions●
Evilar is a world drowning in the echoes of ruin, where empires crumble and the gods remain silent. Its skies are perpetually bruised, heavy with storms that never bring relief, while its landscapes are scarred by war, decay, and the slow rot of civilizations long past. Power is fleeting, held by those ruthless enough to seize it, and hope is a fragile ember flickering against the abyss. In the depths of its sulfur-choked wastelands, crystal caverns, and mountain strongholds, the remnants of the world claw for survival—some with steel, others with sorcery, and many with nothing but sheer, bitter will.
Played | 55 times |
Cloned | 8 times |
Created | 82 days ago |
Last Updated | 22 days ago |
Visibility | Public |

HP Range64 - 176 (Avg: 120)
AC12
XP1100
Details
Size | Medium |
Type | Humanoid |
CR | 4 |
XP | 1100 |
Languages | Common |
Defenses
Armor Class | 12 |
HP Range | 64 - 176 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with weretiger lycanthropy.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Longbow
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Multiattack
In humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.
Scimitar
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.