Dark Fantasy
A dying world where power is cruel and survival is grim.
Author's Note: Finished World For Now
●162 - POI●
●50 - Areas●
●51 - Monsters●
●61 - Playable Characters●
●9 - Factions●
Evilar is a world drowning in the echoes of ruin, where empires crumble and the gods remain silent. Its skies are perpetually bruised, heavy with storms that never bring relief, while its landscapes are scarred by war, decay, and the slow rot of civilizations long past. Power is fleeting, held by those ruthless enough to seize it, and hope is a fragile ember flickering against the abyss. In the depths of its sulfur-choked wastelands, crystal caverns, and mountain strongholds, the remnants of the world claw for survival—some with steel, others with sorcery, and many with nothing but sheer, bitter will.
Played | 55 times |
Cloned | 8 times |
Created | 82 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Haste
Transmutation•Level 3

Description
Choose a willing creature that you can see within range. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action. When the spell ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it.
Spell Details
Level | 3 |
Range | 30 |