PAVELOCK . world illustration - Victorian Era theme
Victorian Era

PAVELOCK .

N
Nefastius

139 custom-ins , Investigations in a dark Victorian setting wher dark magic and civilization clash.


Author's Note: "Pavelock investigations in a dark Victorian setting where dark magic and civilization clash. VERSION 1.2 ( More to Come ) " Pavelock, a dark fulcrum of a Victorian era, is a city divided between civilization and the shadow of forbidden magic emanating from the underworld, a realm of fae creatures with arcane arts. The law and faith in the Great Father, protected by the zealous Iron Sisters, stand against this subterranean threat. The Academy, a special police force with superior powers, ruthlessly hunts these creatures and their accomplices. In this rigid society, the half-bloods – half-orcs and half-elves – live marginalized, relegated to the lowest jobs. An illegal black market thrives on the hunting of fairies for their intoxicating dust. But the deepest corruption nests in blasphemous pacts: rich and poor alike strike dark deals with the fae in exchange for power and eternal life, often gaining only deformity and decay. Pavelock is a city on the brink of the abyss, torn between the dim light of civilization and the seductive darkness of forbidden magic. "Recommended starting locations: Lucian Blackwood [Academy] ---> Academy Tower Francesco [Iron Sister] --------> Iron Sisters Academy" Commissioner Grimaldi [Urban Police] ----------> Police Headquarters Elias Thorne [Enigma Investigation] -----------> Enigma Investigations Agency" Ignazio Gualtieri [ Police Medic ]--------------->Pavelock Police Station Morgue Youtube Playlist Song suggested : - All victorian dark ambience with rain - Hansel and Gretel 2020 Ost - Sleepy Hollow ost - La Révolution - La Révolution (Soundtrack by Saycet )
Played25 times
Cloned0 times
Created
23 days ago
Last Updated
3 days ago
VisibilityPublic
Underworld Swarm
CR 5Large Monstrosity
Underworld Swarm
HP Range10 - 20 (Avg: 15)
AC15
XP1800

Description

A terrifying swarm of chitinous insects that emerge from the depths of the underworld, these creatures are often seen as harbingers of a breach between worlds. Their venomous bites can paralyze even the strongest of adventurers, leaving them vulnerable to further attacks.

Details
SizeLarge
TypeMonstrosity
CR5
XP1800
LanguagesUndercommon
Defenses
Armor Class15
HP Range10 - 20 (Avg: 15)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Paralyzing Bite

One creature within 5 feet must succeed on a DC 15 Constitution saving throw or be paralyzed for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Swarm Attack

The swarm can occupy another creature's space and vice versa. The swarm can move through any opening large enough for a Tiny insect. The swarm deals 3d6 piercing damage to any creature that starts its turn in its space.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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