A world of evil where evil fights evil to control what's left of evil world. (evil)
Played | 8 times |
Cloned | 1 times |
Created | 19 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
The Unidentified Flying Object (UFO) is a mysterious aerial phenomenon that defies explanation. Often perceived as a harbinger of the unknown, it can appear as a shimmering disc or a flickering light in the sky, leaving onlookers in awe and confusion.
Size | Large |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | understands all languages but cannot speak |
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Alien Probe
The UFO fires a probing beam at a target within 120 feet. The target must make a DC 15 Dexterity saving throw, taking 4d10 psychic damage on a failed save, or half as much damage on a successful one.
Hypnotic Beam
The UFO emits a beam of light that can mesmerize creatures within a 30-foot cone. Creatures must succeed on a DC 15 Wisdom saving throw or be charmed for 1 minute. A charmed creature can repeat the saving throw at the end of each of its turns.
Mysterious Disappearance
The UFO can teleport up to 120 feet to an unoccupied space it can see, leaving behind a faint shimmer in the air. This ability can be used as a reaction when it takes damage.