A world of evil where evil fights evil to control what's left of evil world. (evil)
Played | 8 times |
Cloned | 1 times |
Created | 19 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
The Annoying Orange is a mischievous, anthropomorphic orange that thrives on annoying others with crude jokes, puns, and obnoxious noises. Despite his irritating nature, he often means well and tries to warn his friends of impending doom, usually resulting in their comical demise.
Size | Small |
Type | Monstrosity |
CR | 2 |
XP | 450 |
Languages | None |
Armor Class | 12 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Annoying Banter
The Annoying Orange can target one creature within 30 feet. The target must succeed on a DC 15 Wisdom saving throw or become distracted, giving them disadvantage on their next attack roll.
Flatulent Burst
The Annoying Orange releases a burst of flatulence in a 10-foot radius. Each creature in that area must make a DC 14 Dexterity saving throw, taking 10 (3d6) thunder damage on a failed save, or half as much damage on a successful one.
Seed Spit
Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 8 (1d10 + 3) piercing damage. The target must succeed on a DC 13 Constitution saving throw or be poisoned until the end of their next turn.